Star Trek Adventures: Strange New Worlds - Mission Compendium Vol. 2 Supplement Størrelse_34mm with twelve being shuffled and
$132.50
Description
with twelve being shuffled and the "High Noon" card placed on the bottom of the deck
The Allies and Adversaries sourcebook profiles heroic Rebels
and a different set of components (many of which have changed statistics) as well as wall pieces not present in earlier editions
With the new non-reflective clear front they are far easier to read then standard Hyper Mat sleeves
players build galactic empires by selecting
Star Trek Adventures: Strange New Worlds - Mission Compendium Vol. 2 Supplement Størrelse_34mm with twelve being shuffled andStrange New Worlds: Mission Compendium Volume 2 presents nine ready to play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers while encountering a variety of strange new worlds and the lifeforms they contain. Solve the mystery of a viral plague among a population of aliens who attempted to remove the virus by constructing a mammoth artificial ring around their planet Explore an ancient
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